Didactic games etiquette in dow. Didactic guide on etiquette for children of senior preschool age

Didactic games. Culture of behavior at the table.

"Who will name more dishes"
Purpose: to develop the speed of reaction to a question, attention; educate endurance, patience.
The course of the game.
The teacher names a vegetable or fruit and asks to remember a dish that can be prepared from it. The one to whom the ball is thrown must name the dish without repeating. A child who made a mistake or did not say anything misses the game. The teacher can ask some dish, and the children must remember its ingredients and agree on what component each of them will be. The leader shouts out what he wants to put in the pan, and the one who recognizes himself jumps into the circle. The next jumps in and takes the hand of the previous one. Until all the components are in the circle, the game continues. You can use hats-masks, medallions with the image of vegetables and fruits.

“What is eaten raw, and what is boiled?”
Purpose: to develop phrasal speech, voluntary attention; to form the ability to listen to their comrades, to patiently wait for their turn.
Game progress. The teacher shows the children one by one vegetables and asks what can be eaten raw and what can not. Gives a sample answer: "Cucumber can be eaten raw", "Potatoes must be boiled." Then the teacher suggests clapping if the vegetable can be eaten raw, and sitting quietly if not.

"Table, cover!"
Purpose: To consolidate the skills of serving a children's table.
Game progress: participants pull out leaflets with the image of dishes for different stages of nutrition (breakfast, lunch, afternoon tea, dinner) and use planar figures to set tables.

"Let's set the table for dolls."
Target. To teach children to set the table, to name the items needed for reference. Introduce the rules of etiquette (meeting guests, accepting gifts, inviting to the table, behavior at the table). Cultivate humane feelings and friendly relations.
Game progress:
The teacher enters the group with an elegant doll. Children examine it, name items of clothing. The teacher says that today the doll has a birthday, guests will come to her - her girlfriends. It is necessary to help the doll set the festive table (doll furniture and utensils are used).
The teacher plays the stages of activity with the children (wash hands, lay a tablecloth, put a vase of flowers, a napkin holder and a bread box in the center of the table, prepare cups and saucers for tea or plates, and lay out cutlery - spoons, forks, knives nearby). Then the episode of the meeting of the guests is played out, the puppets are seated in their places.
In order to consolidate the skills of duty, children of older preschool age can be shown subject pictures depicting the items listed above and offered to lay them out in order, determining the sequence of table setting.

"Cups - spoons"
Purpose: to introduce children to serving items (spoon, cup, plate)

"Let's teach Cheburashka to set the table"
Purpose: To teach children how to properly set the table, recognize and name serving items.

"Let's drink Katya with tea"
Purpose: To continue to introduce children to serving items, to sit correctly at the table.

"Masha has lunch"
Goal: To consolidate children's knowledge about serving items.

“We will cook porridge, we will feed Sasha”
Purpose: To teach children how to properly use a spoon.

"Feeding dolls"
Purpose: To develop steady attention, the ability to manipulate objects (spoon, cup, plate)

"Beautiful napkins for the three little pigs"
Goal: To continue to teach children how to use a napkin.

Games with subject pictures "Children have lunch"
Purpose: To consolidate children's knowledge of table behavior, knowledge of tableware.

Game situation "We are getting ready for dinner"
Purpose: to introduce the names of tableware, their shape, color;
Equipment: tableware items: plates (deep, shallow), mug, spoons (small, large).
The situation unfolds naturally. The teacher draws the attention of the children to the nanny who is preparing the dishes for table setting for dinner.
The teacher shows the children tableware in pairs: a deep and shallow plate, a small and large spoon, a mug. The general and distinctive signs are allocated. For example: “These plates are round. This plate is shallow, and this one is deep.
The teacher explains to the children the purpose of each item of tableware. He further explains that all these items are also called dishes. They are placed on the table to be set for dinner.
Next, the teacher draws the attention of the children to the table setting by the nanny. He comments to the children the sequence of arrangement of cutlery for lunch.
First you need to put a bread box in the middle of the table. Place deep plates around the breadbasket. To the right of the plate you need to put a large spoon with which we will eat the soup. Place a fork next to the spoon. We will need it when we eat the second course. Between a deep plate and a breadbasket, we need to put a mug from which we will drink compote.
After the table is laid, the teacher makes a generalization: “Look, everything that is on the table is dishes. Such dishes are called tableware.
The nanny tells the children what the cook has prepared for the children's lunch today.
In his free time, the teacher organizes the game “Let's set the table for dinner for our favorite toys” with the children, during which the names of tableware items are fixed, cultural and hygienic skills, culture of behavior at the table are improved, children practice proper table setting.

Game educational situation "Take to lunch"
Target:
- consolidate knowledge of the names and purpose of furniture and utensils for the dining room;
-to learn how to properly and beautifully set the table, the culture of behavior at the table;
- to form the basis of an attentive and caring attitude towards partners in the game.
Equipment: doll, furniture, tableware; dinner tablecloth, tea tablecloth, table and tea napkins; apron, scarf, a pair of mittens - grips.
The children play with the doll on their own. The teacher invites the children to feed the doll. The doll sits at the table. But here's the problem: there is something out of nothing.
Children usually laugh. The doll is upset. It is necessary, together with the children, to console her: “Now we will set the table.”
It is necessary to prepare as many different dishes as possible in advance so that the children can make the right choice and set the table for breakfast, lunch or dinner, as they wish.
A scarf and an apron are put on the doll, she will help the children set the table. The teacher asks the children questions on behalf of the doll: “What should be put on the table first of all? And from what will we eat the main dish, drink compote?
Sometimes the doll makes a mistake, for example, puts a cup not on a saucer, but on a plate. If the children themselves do not notice this, it is necessary to attract their attention.
Finally, everything is ready: the nanny serves food to the doll, and the teacher teaches her to sit at the table correctly, use cutlery, eat, thank for the food.
The doll may ask: “What is the spoon for? After all, it’s more convenient to eat with your hands, isn’t it, children?” And the teacher asks the children to tell the doll what to eat the first course, the second, fruits from the compote. Then the doll asks: "And what should be done after eating, children?" etc.
After the game is over, the children play on their own, invite other dolls to visit, serve a tea table, etc.
Option. Pinocchio, Cheburashka, Khryusha, and other fairy-tale characters are invited to Malvina for lunch. Children teach dolls how to properly set the table, skillfully use cutlery, etc.

Game - lesson "Let's drink Katya's doll with tea"
Didactic task:
-to teach children to give tea to a doll (later other toys: a bear, a bunny, etc.)
-to form the ability to consistently perform actions, name objects and actions with them;
- develop an affectionate, caring attitude towards the doll.
Material: dolls, cups, saucers, spoons, sugar bowl and teapot from the tea set, toy cookies.
Game content:
The teacher - mother sets the table for children, shows and names each action. At the first lesson, it is advisable to set a common table according to the number of children playing. An adult invites children to the table, once again clarifies what is on the table, what each item is called and what it is for, how they
you can use. The teacher tells the children that at this table the children will give tea to their daughters (dolls). From behind the screen appear dolls, children
they choose them at will, sit them on their left knee and hold them with their left hands (the teacher gives a demonstration on his doll, helps each child to take the doll correctly, if such a need arises). An adult speaks to his doll and invites each child to also talk to his doll: “Now let's drink tea, Katenka”
Here I am pouring tea into a cup... put sugar... stir with a spoon... take a cookie... bite the cookie... drink tea... Take your time, the tea is hot..."
In subsequent lessons, the children themselves will give tea to the dolls, the game action is gradually becoming more complicated due to the introduction of jam into the game, etc. Where possible, speech accompaniment becomes more complicated, for example: “Do not drink tea from a spoon. Hold your cup tight. Well done, eat cookies carefully, do not crumble ... "

"Let's drink tea to the doll"
Didactic task:
- introduce the name of items from the tea service;
- exercise in the correct table setting for tea drinking (the sequence of arrangement of tea drinking devices).
Equipment: tea set (saucers, cups, teapot, sugar bowl, dessert plates, cookie jar), teaspoons.
Game progress
The teacher turns to the children: “Guys, do you like it when guests come to you?” Today our favorite toys will come to visit us. Let's set the table for the guests. What will we feed them? (Tea and biscuits.)
The teacher explains to the children the sequence of arrangement of devices for tea drinking. First you need to put a vase with cookies in the middle of the table.
Saucers should be placed around the vase, and a cup should be placed on each saucer. Near
Each saucer should be put on a dessert plate. Each guest will put a cookie on the dessert plate. Place a teaspoon to the right of each saucer. Last we put the sugar bowl and teapot. They should also be placed in the middle of the table so that it is convenient for each guest to take sugar and pour tea.
Then each child is given a short instruction like: "Andrey, put the bowl of cookies in the middle of the table." All children carry out instructions, arranging tea utensils on the table. The teacher comments on their actions: "Andrey puts a vase with cookies on the table." And so on.
Which vase - big or small? (The vase is large.)
After the table is laid, the teacher summarizes the statements of the children.
Look, everything on the table is dishes. Tea is drunk from this dish. Such utensils are called "tea utensils".
In conclusion, the children sit down at the table with their favorite toys and “treat” them with tea.
After the game, the teacher invites the children to help their mother set the table for evening tea in the evening.

Game situation: "Katya has a birthday"
Tasks:
- to summarize the knowledge of children about table setting, about some food products;
- consolidate the skills of food culture, use of tea utensils;
-to cultivate the ability to be hospitable when meeting guests, rejoice at their arrival, express words of gratitude, show attention during treats;
- cultivate positive emotions. To develop independent initiative colloquial speech of children.
Equipment: toys: a doll in an elegant dress, a doll - a boy, a bear, a hare; a set of products: carrot, banana, orange, raspberry, apple; tea items.
Stroke: The teacher informs the children that Katya's doll has a birthday today and she invites all of us to visit.
Discussion: "What can I give a Katya doll?"
Children gather for a birthday, take prepared gifts with them.
Children come to visit Katya, greet warmly, give Katya their gifts. Katya thanks the children.
Educator: Look, children, how beautiful and elegant Katya is today. What is she wearing? (Children name the color of the dress, bow, shoes.)
Katya: My friends also came to my birthday party. Here they are sitting on the couch.
Educator: Let's see who came to Katya's birthday.
Children call the characters they know: a bunny - a jumper, a Mishka - Toptyzhka, a boy Kolya.
Educator: Katya wants to treat her guests. Let's seat the guests at the table.
Masha, put a bunny at the table. (The child puts the toy, and the teacher activates the speech of the other children: “Who does Masha help to sit at the table? Masha puts the bunny at the table.”)
Let's help Katya set the table. Here in the basket Katya prepared a treat for the guests (carrots, banana, orange, raspberry, apple in the basket). Let's put everything on a plate.
Children take out familiar products from the basket and answer the questions of the teacher: what is it? What colour? How can it be eaten? Do I need to remove the skin?
Then each child is given a short instruction like: “Maxim, put the bowl of cookies in the middle of the table. Inna will put saucers around the vase, and Zhenya will put a cup on each saucer. All children carry out instructions, arranging tea utensils on the table.
Educator: The table is set, the guests sat down at the table. Now they will choose their own treat.
What do you think the jumping bunny will choose?
Why do you think he will choose the carrot?
(A bunny jumper will choose a carrot because he loves it.)
This is how all products are distributed. The little bear loves berries - let's treat him to raspberries. Boy Kolya loves apples. Katya gets an orange.
Katya: Guys, you also came to visit me. I want to treat you to tea and cookies.
Children sit at the table and eat.
Then the guests thank Katya for the delicious treat.
They play the round dance game "Loaf".
Politely say goodbye.

Game - lesson "Let's feed the doll Katya with lunch"
Didactic task:
-to teach children to pour soup with a ladle from the pan;
- teach to feed the doll with a spoon from a deep plate, put the second one in a shallow plate (pasta sticks, cutlet mugs, etc.), drink compote;
- to form elementary skills to convey the attitude towards the doll as to a child: to understand the state of the doll: wants to eat, hungry, etc.
- to teach children cultural and hygienic skills that need to be performed before eating.
Material: saucepan, ladle, frying pan, spoon, fork, deep and shallow plates, cup - for each participant in the game.
It is advisable to use large play sets so that it is convenient for children to use during the game.
Game content:
The adult says that the dolls want to have dinner, they need to cook dinner and feed them.
Clarifies with the children what is needed for this. Asks questions about what each item is needed for: a stove, a saucepan, a ladle; in what dishes should soup be poured, etc. Next, the adult shows how to cook the soup on the stove: “I put the pot on the stove, the soup is cooked in it. The soup is cooked. Lid
I open it and pour the soup. Be careful, the soup is hot, do not spill. So I poured the soup into a bowl.
The teacher puts the doll on his left knee, holds it with his left hand and then acts with his right. The kids will do the same. If it is difficult for them, then you can put the doll on a chair, and by yourself, sitting or standing, as it suits you, sit nearby, acting with both hands. The teacher shows a speech pattern addressed to the doll, for example: “Eat, Katya. Keep the spoon steady...don't spill the soup, okay! Well done! She ate everything."
After demonstrating the game action, the children are given plates, pots, plates, spoons, ladles; the name and purpose of these objects is clarified along the way; the play action is performed by the children themselves.
If necessary, the teacher helps the children.
If this stage did not cause difficulties for children, you can continue the lesson by feeding the doll with the second course. Or this is done in a separate lesson, and then combined into a single chain of game actions.
The teacher gives examples of actions and speech accompaniment: “Well done, Katya, she ate soup well. Now I'll give you the second one. Here is the frying pan. On it cutlets and pasta ("pretend"). I put the cutlet and pasta in a small plate. Take a fork, eat a cutlet and pasta. Take a cup ... hold tight ... drink compote! If the children want to feed their "children" second, then they ask for everything you need:
a frying pan, a small plate, a fork, and then a cup for compote, figuring out along the way what each item is for.
When the children have learned to feed the dolls with dinner and the play actions do not cause difficulties, you can complicate the game by introducing new “products”: small red squares - meat for soup, plastic small vegetables for soup and fruits for compote, etc. depending on the available material and the imagination of both the teacher and the children.
The complication is due to the connection of chains of different game actions: washing hands and having lunch; lunch and washing dishes; going to the grocery store, cooking dinner and feeding the dolls. At first, an adult works as a seller in the “store”, he prompts and directs the actions of children:
“Here, buy eggs (yellow or white balls, ovals), fry in a pan with cutlets” or “Buy potatoes, here it is. Peel and put in a pot along with carrots and meat, it will be an excellent soup.
Later you will add "saltcellar", "grater", "knives", etc. Children themselves will offer more and more new details of the game, if played with them systematically and with love.

Games and exercises aimed at developing fine motor skills of the hands, contributing to the successful development of self-service skills and cultural and hygienic skills.

Formation of the ability to independently use a knife

"Let's feed the animals with salad"
Target:
- to consolidate the skill of proper eating - to hold the spoon correctly (with three fingers - forefinger, middle, large);
- cut plasticine vegetables with a plastic knife;
- mix the salad in a bowl with a large spoon; feed the dolls salad.
Vocabulary: cucumber, tomato, onion; salad bowl, spoon; I hold, cut, mix, feed.
Equipment: toy animals; plasticine vegetables, plastic knife, fork.
How to play: bring a beautifully decorated box and invite the child to see what is in it (toy animals). Say: “The animals came to visit you from the forest.
The forest is now cold and hungry. We should give them something to eat." Invite your child to make a vegetable salad and treat the animals.
Rhyme: I don't miss you today
I treat everyone with a salad.
Animals sit on a stump
And they eat my salad.
The child must prepare a "salad":
cut plasticine vegetables;
put them in a salad bowl;
in a circular motion with a large spoon, mix the salad in a salad bowl;
put a salad with a large spoon for each guest on a plate;
treat the animals with salad.

"Tea for dolls"
Target:
- to consolidate the skills of using the cup - to hold the cup by the handle;
- enrich game actions - teach dolls to drink tea from a cup;
- to consolidate the knowledge of the "tea ceremony": boil water, brew tea, pour boiling water into a cup and tea leaves.
Dictionary: tea, boiling water, tea leaves, cup, teapot; pour, brew, treat; hot, strong, delicious.
Equipment: toy tea set, doll.
Game progress: place a tea set in front of the child.
Look at the utensils together. Ask the child to name each item.
Show the doll, say that the doll came to visit the child, and it is customary to treat guests.
Rhyme: I invite Tanya to visit,
I treat you to tea with a bun.
Drink, Tanya, tea!
Drink and don't be bored!
Invite the child to make tea (put a mnemonic card in front of him with drawings depicting the sequence of actions when making tea). When the tea is ready, invite the child to drink the dolls and adults playing with him.

Games and exercises aimed at developing the habit of eating
D / and "Feeding the Doll"
Target:
- teach the simplest actions with story toys (feeding), instill hygiene skills;
-cause speech activity; cultivate good feelings for the doll.

Plot-representative game "Meeting the doll's girlfriends, treating them to tea"
Target:
- to introduce children to the items of utensils: to teach them to name them, to recognize them by the word, to use them for their intended purpose;
- learn to set the table for tea drinking;
- to cultivate the desire to take care of the doll.

D / and "Let's feed the doll with porridge"
Purpose: examining a plate, a tablespoon, napkins. Teaching cultural and hygienic skills.

"We're getting ready for dinner"
Target:
-acquaintance with the names of items of tableware, appliances, their shape, color;
- learn how to properly and beautifully set the table;
-to teach dolls the culture of behavior at the table.

"Let's Treat Katya to Lunch"
Target:
- table setting for Katya's doll dinner;
-comparison of deep and shallow plates; familiarity with the names of devices and their
purpose: table and teaspoon, fork, knife.

"Katya's doll has a birthday."(We set the table for dinner and feed the dolls.)
Purpose: generalization of knowledge about tableware and food items, activation of vocabulary, coherent speech.

D / and "Dinner for three bears."("Three bears are preparing dinner")
Purpose: clarification of the concepts "small" - "large" - "very large" in relation to items of kitchen utensils.

"The Fourth Extra"(classification of dishes according to purpose, use.)
D / and "Katin's garden"
"Bunny Gift"
What has grown in the garden.
Target:
- looking at vegetables introduce the names of some vegetables;
- learn to recognize them by name and call them independently;
-activate the dictionary, develop coherent speech (the ability to express an idea in the form of a 3-4-word sentence).

Games to distinguish between items of utensils
D / and "Shop".(Purchase of food for cooking dinner. Purchase of dishes)

"Let's visit a sick doll. Let's prepare treats for her ”(sculpting round-shaped objects - sweets, cherries.)

"We bake pies for the doll"(sand games)
Purpose: to teach how to act with a scoop - to collect wet sand, fill molds with it, tamp the sand into molds with the back of the scoop, turn the mold over on the table, hold the sand with your hand4 knock on the bottom of the mold, remove it; feed the doll.
Actions with objects - tools. Fritters for Katya.
Purpose: -to develop an eye, coordination of movements of the right hand;
- exercise in the ability to pick up a round disk with the end of a shoulder blade;
- to cultivate dexterity, dexterity, the desire to bring the matter to the end.

D / and "Let's teach the doll to wash the dishes"
Purpose: - to develop the skills to use dishes, keep them clean;
- to teach to use the dishes for their intended purpose, carefully
treat her;
-name items of utensils while feeding the doll;
-name actions (wipe, set).

Khapaeva Larisa Borisovna

Didactic games

Table culture

"Who will name more dishes"

Purpose: to develop the speed of reaction to the question, attention; educate endurance, patience.

Game progress. The teacher names a vegetable or fruit and asks to remember a dish that can be prepared from it. The one to whom the ball is thrown must name the dish without repeating. A child who made a mistake or did not say anything misses the game. The teacher can ask some dish, and the children must remember its ingredients and agree on what component each of them will be. The leader shouts out what he wants to put in the pan, and the one who recognizes himself jumps into the circle. The next jumps in and takes the hand of the previous one. Until all the components are in the circle, the game continues. You can use hats-masks, medallions with the image of vegetables and fruits.

“What is eaten raw and what is boiled? »

Purpose: to develop phrasal speech, voluntary attention; to form the ability to listen to their comrades, to patiently wait for their turn.

Game progress. The teacher shows the children one by one vegetables and asks what can be eaten raw and what can not. Gives a sample answer: "Cucumber can be eaten raw", "Potatoes must be boiled." Then the teacher suggests clapping if the vegetable can be eaten raw, and sitting quietly if not.

"Table, cover!"

Purpose: To consolidate the skills of serving a children's table.

Game progress: participants pull out leaflets with the image of dishes for different stages of nutrition (breakfast, lunch, afternoon tea, dinner) and use planar figures to set tables.


"Let's set the table for the dolls."

Target. To teach children to set the table, to name the items needed for reference. Introduce the rules of etiquette (meeting guests, accepting gifts, inviting to the table, behavior at the table). Cultivate humane feelings and friendly relations.

Game progress:

The teacher enters the group with an elegant doll. Children examine it, name items of clothing. The teacher says that today the doll has a birthday, guests will come to her - her girlfriends. It is necessary to help the doll set the festive table (doll furniture and utensils are used).

The teacher plays the stages of activity with the children (wash hands, lay a tablecloth, put a vase of flowers, a napkin holder and a bread box in the center of the table, prepare cups and saucers for tea or plates, and lay out cutlery - spoons, forks, knives nearby). Then the episode of the meeting of the guests is played out, the puppets are seated in their places.

In order to consolidate the skills of duty, children of older preschool age can be shown subject pictures depicting the items listed above and offered to lay them out in order, determining the sequence of table setting.


"Cups and spoons"

Purpose: to introduce children to serving items (spoon, cup, plate)

"Let's teach Cheburashka to set the table"

Purpose: To teach children how to properly set the table, recognize and name serving items.

« Let's make Katya drink tea"

Purpose: To continue to introduce children to serving items, to sit correctly at the table.

"Masha has lunch"

Goal: To consolidate children's knowledge about serving items.

“We will cook porridge, we will feed Sasha”

Purpose: To teach children how to properly use a spoon.

"Feeding the Dolls"

Purpose: To develop steady attention, the ability to manipulate objects (spoon, cup, plate)

"Beautiful napkins for the three little pigs"

Goal: To continue to teach children how to use a napkin.

Games with subject pictures "Children have lunch"

Purpose: To consolidate children's knowledge of table behavior, knowledge of tableware.

    Game situation "We are preparing for dinner"

Purpose: to introduce the names of tableware, their shape, color;

Equipment: tableware items: plates (deep, shallow), mug, spoons (small, large).

The situation unfolds naturally. The teacher draws the attention of the children to the nanny who is preparing the dishes for table setting for dinner.

The teacher shows the children tableware in pairs: a deep and shallow plate, a small and large spoon, a mug. The general and distinctive signs are allocated. For example: “These plates are round. This plate is shallow, and this one is deep.

The teacher explains to the children the purpose of each item of tableware. He further explains that all these items are also called dishes. They are placed on the table to be set for dinner.

First you need to put a bread box in the middle of the table. Place deep plates around the breadbasket. To the right of the plate you need to put a large spoon with which we will eat the soup. Place a fork next to the spoon. We will need it when we eat the second course. Between a deep plate and a breadbasket, we need to put a mug from which we will drink compote.

After the table is laid, the teacher makes a generalization: “Look, everything that is on the table is dishes. Such dishes are called tableware.

The nanny tells the children what the cook has prepared for the children's lunch today.

In his free time, the teacher organizes the game “Let's set the table for dinner for our favorite toys” with the children, during which the names of tableware items are fixed, cultural and hygienic skills, culture of behavior at the table are improved, children practice proper table setting.

    Game educational situation "Take to lunch"

Purpose: to consolidate knowledge of the names and purpose of furniture and utensils for the dining room;

To teach how to properly and beautifully set the table, the culture of behavior at the table;

To form the basis of an attentive and caring attitude towards game partners.

Equipment: doll, furniture, tableware; dinner tablecloth, tea tablecloth, table and tea napkins; apron, scarf, a pair of mittens - grips.

The children play with the doll on their own. The teacher invites the children to feed the doll. The doll sits at the table. But here's the problem: there is something out of nothing.

Children usually laugh. The doll is upset. It is necessary, together with the children, to console her: “Now we will set the table.”

It is necessary to prepare as many different dishes as possible in advance so that the children can make the right choice and set the table for breakfast, lunch or dinner, as they wish.

A scarf and an apron are put on the doll, she will help the children set the table. The teacher asks the children questions on behalf of the doll: “What should be put on the table first of all? And from what will we eat the main dish, drink compote? Sometimes the doll makes a mistake, for example, puts a cup not on a saucer, but on a plate. If the children themselves do not notice this, it is necessary to attract their attention.

Finally, everything is ready: the nanny serves food to the doll, and the teacher teaches her to sit at the table correctly, use cutlery, eat, thank for the food.

The doll may ask: “What is the spoon for? After all, it’s more convenient to eat with your hands, isn’t it, children?” And the teacher asks the children to tell the doll what to eat the first course, the second, fruits from the compote. Then the doll asks: "And what should be done after eating, children?" etc.

After the game is over, the children play on their own, invite other dolls to visit, serve a tea table, etc.

Option. Pinocchio, Cheburashka, Khryusha, and other fairy-tale characters are invited to Malvina for lunch. Children teach dolls how to properly set the table, skillfully use cutlery, etc.

Game - lesson "Let's drink Katya's doll with tea"

Didactic task:

To teach children to give tea to a doll (later other toys: a bear, a bunny, etc.)

To form the ability to consistently perform actions, name objects and actions with them;

Develop an affectionate, caring attitude towards the doll.

Material: dolls, cups, saucers, spoons, sugar bowl and teapot from the tea set, toy cookies.

The teacher - mother sets the table for children, shows and names each action. At the first lesson, it is advisable to set a common table according to the number of children playing. An adult invites children to the table, once again clarifies what is on the table, what each item is called and what it is for, how they

you can use. The teacher tells the children that at this table the children will give tea to their daughters (dolls). From behind the screen appear dolls, children

they choose them at will, sit them on their left knee and hold them with their left hands (the teacher gives a demonstration on his doll, helps each child to take the doll correctly, if such a need arises). The adult speaks to his doll and invites each child to also talk to his doll: “Now let's drink tea, Katenka.

Here I am pouring tea into a cup... put sugar... stir with a spoon... take a cookie... bite the cookie... drink tea... Take your time, the tea is hot..."

In subsequent lessons, the children themselves will give tea to the dolls, the game action is gradually becoming more complicated due to the introduction of jam into the game, etc. Where possible, speech accompaniment becomes more complicated, for example: “Do not drink tea from a spoon. Hold your cup tight. Well done, eat cookies carefully, do not crumble ... "

"Let's drink tea to the doll"

Didactic task:

Introduce the name of items from the tea service;

Exercise in the correct table setting for tea drinking (sequence of arranging appliances for tea drinking).

Equipment: tea set (saucers, cups, teapot, sugar bowl, dessert plates, cookie jar), teaspoons.

The teacher turns to the children: “Guys, do you like it when guests come to you?” Today our favorite toys will come to visit us. Let's set the table for the guests. What will we feed them? (Tea and biscuits.)

The teacher explains to the children the sequence of arrangement of devices for tea drinking. First you need to put a vase with cookies in the middle of the table.

Saucers should be placed around the vase, and a cup should be placed on each saucer. Near

Each saucer should be put on a dessert plate. Each guest will put a cookie on the dessert plate. Place a teaspoon to the right of each saucer. Last we put the sugar bowl and teapot. They should also be placed in the middle of the table so that it is convenient for each guest to take sugar and pour tea.

Then each child is given a short instruction like: "Andrey, put the bowl of cookies in the middle of the table." All children carry out instructions, arranging tea utensils on the table. The teacher comments on their actions: "Andrey puts a vase with cookies on the table." And so on.

Which vase - big or small? (The vase is large.)

After the table is laid, the teacher summarizes the statements of the children.

Look, everything on the table is dishes. Tea is drunk from this dish. Such utensils are called "tea utensils".

In conclusion, the children sit down at the table with their favorite toys and “treat” them with tea.

After the game, the teacher invites the children to help their mother set the table for evening tea in the evening.

    Game situation: "Katya has a birthday"

To summarize the knowledge of children about table setting, about some food products;

To consolidate the skills of food culture, the use of tea utensils;

To cultivate the ability to be hospitable when meeting guests, rejoice at their arrival, express words of gratitude, show attention during refreshments;

Cultivate positive emotions. To develop independent initiative colloquial speech of children.

Equipment: toys: a doll in an elegant dress, a doll - a boy, a bear, a hare; a set of products: carrot, banana, orange, raspberry, apple; tea items.

Stroke: The teacher informs the children that Katya's doll has a birthday today and she invites all of us to visit.

Discussion: "What can I give a Katya doll?"

Children gather for a birthday, take prepared gifts with them.

Children come to visit Katya, greet warmly, give Katya their gifts. Katya thanks the children.

Educator: Look, children, how beautiful and elegant Katya is today. What is she wearing? (Children name the color of the dress, bow, shoes.)

Katya: My friends also came to my birthday party. Here they are sitting on the couch.

Educator: Let's see who came to Katya's birthday.

Children call the characters they know: a bunny - a jumper, a Mishka - Toptyzhka, a boy Kolya.

Educator: Katya wants to treat her guests. Let's seat the guests at the table.

Masha, put a bunny at the table. (The child puts the toy, and the teacher activates the speech of the other children: “Who does Masha help to sit at the table? Masha puts the bunny at the table.”)

Let's help Katya set the table. Here in the basket Katya prepared a treat for the guests (carrots, banana, orange, raspberry, apple in the basket). Let's put everything on a plate.

Children take out familiar products from the basket and answer the questions of the teacher: what is it? What colour? How can it be eaten? Do I need to remove the skin?

Then each child is given a short instruction like: “Maxim, put the bowl of cookies in the middle of the table. Inna will put saucers around the vase, and Zhenya will put a cup on each saucer. All children carry out instructions, arranging tea utensils on the table.

Educator: The table is set, the guests sat down at the table. Now they will choose their own treat.

What do you think the jumping bunny will choose?

Why do you think he will choose the carrot?

(A bunny jumper will choose a carrot because he loves it.)

This is how all products are distributed. The little bear loves berries - let's treat him to raspberries. Boy Kolya loves apples. Katya gets an orange.

Katya: Guys, you also came to visit me. I want to treat you to tea and cookies.

Children sit at the table and eat.

Then the guests thank Katya for the delicious treat.

They play the round dance game "Loaf".

Politely say goodbye.

Game - lesson "Let's feed the doll Katya lunch"

Didactic task:

To teach children to pour soup with a ladle from a pan;

To teach to feed the doll with a spoon from a deep plate, put the second in a shallow plate (pasta sticks, mugs, cutlets, etc.), drink compote;

To form elementary skills to convey the attitude towards the doll as to a child: to understand the state of the doll: wants to eat, hungry, etc.

Teach children cultural and hygienic skills that need to be performed before eating.

Material: saucepan, ladle, frying pan, spoon, fork, deep and shallow plates, cup - for each participant in the game.

It is advisable to use large play sets so that it is convenient for children to use during the game.

The adult says that the dolls want to have dinner, they need to cook dinner and feed them.

Clarifies with the children what is needed for this. Asks questions about what each item is needed for: a stove, a saucepan, a ladle; in what dishes should soup be poured, etc. Next, the adult shows how to cook the soup on the stove: “I put the pot on the stove, the soup is cooked in it. The soup is cooked. Lid

I open it and pour the soup. Be careful, the soup is hot, do not spill. So I poured the soup into a bowl.

The teacher puts the doll on his left knee, holds it with his left hand and then acts with his right. The kids will do the same. If it is difficult for them, then you can put the doll on a chair, and by yourself, sitting or standing, as it suits you, sit nearby, acting with both hands. The teacher shows a speech pattern addressed to the doll, for example: “Eat, Katya. Keep the spoon steady...don't spill the soup, okay! Well done! She ate everything."

After demonstrating the game action, the children are given plates, pots, plates, spoons, ladles; the name and purpose of these objects is clarified along the way; the play action is performed by the children themselves.

If necessary, the teacher helps the children.

If this stage did not cause difficulties for children, you can continue the lesson by feeding the doll with the second course. Or this is done in a separate lesson, and then combined into a single chain of game actions.

The teacher gives examples of actions and speech accompaniment: “Well done, Katya, she ate soup well. Now I'll give you the second one. Here is the frying pan. On it cutlets and pasta ("pretend"). I put the cutlet and pasta in a small plate. Take a fork, eat a cutlet and pasta. Take a cup ... hold tight ... drink compote! If the children want to feed their "children" second, then they ask for everything you need:

a frying pan, a small plate, a fork, and then a cup for compote, figuring out along the way what each item is for.

When the children have learned to feed the dolls with dinner and the play actions do not cause difficulties, you can complicate the game by introducing new “products”: small red squares - meat for soup, plastic small vegetables for soup and fruits for compote, etc. depending on the available material and the imagination of both the teacher and the children.

The complication is due to the connection of chains of different game actions: washing hands and having lunch; lunch and washing dishes; going to the grocery store, cooking dinner and feeding the dolls. At first, an adult works as a seller in the “store”, he prompts and directs the actions of children:

“Here, buy eggs (yellow or white balls, ovals), fry in a pan with cutlets” or “Buy potatoes, here it is. Peel and put in a pot along with carrots and meat, it will be an excellent soup.

Later you will add "saltcellar", "grater", "knives", etc. Children themselves will offer more and more new details of the game, if played with them systematically and with love.

Games and exercises aimed at developing fine motor skills of the hands, contributing to the successful development of self-service skills and cultural and hygienic skills.

Formation of the ability to independently use a knife

"Let's feed the animals with salad"

To consolidate the skill of proper eating - to hold the spoon correctly (with three fingers - forefinger, middle, large);

Cut plasticine vegetables with a plastic knife;

Stir the salad in a bowl with a large spoon; feed the dolls salad.

Vocabulary: cucumber, tomato, onion; salad bowl, spoon; I hold, cut, mix, feed.

Equipment: toy animals; plasticine vegetables, plastic knife, fork.

How to play: bring a beautifully decorated box and invite the child to see what is in it (toy animals). Say: “The animals came to visit you from the forest.

The forest is now cold and hungry. We should give them something to eat." Invite your child to make a vegetable salad and treat the animals.

Rhyme: I don't miss you today

I treat everyone with a salad.

Animals sit on a stump

And they eat my salad.

The child must prepare a "salad":

cut plasticine vegetables;

put them in a salad bowl;

In a circular motion, mix the salad in a salad bowl with a large spoon;

put a salad with a large spoon for each guest on a plate;

· Treat the animals with a salad.

"Tea for dolls"

To consolidate the skills of using a cup - hold the cup by the handle;

Enrich play activities - teach dolls to drink tea from a cup;

To consolidate the knowledge of the “tea ceremony”: boil water, brew tea, pour boiling water into a cup and tea leaves.

Dictionary: tea, boiling water, tea leaves, cup, teapot; pour, brew, treat; hot, strong, delicious.

Equipment: toy tea set, doll.

Game progress: place a tea set in front of the child.

Look at the utensils together. Ask the child to name each item.

Show the doll, say that the doll came to visit the child, and it is customary to treat guests.

Rhyme: I invite Tanya to visit,

I treat you to tea with a bun.

Drink, Tanya, tea!

Drink and don't be bored!

Invite the child to make tea (put a mnemonic card in front of him with drawings depicting the sequence of actions when making tea). When the tea is ready, invite the child to drink the dolls and adults playing with him.

Games and exercises aimed at developing the habit of eating

D / and "Feeding the Doll"

Teach the simplest actions with plot toys (feeding), instill hygiene skills;

Induce speech activity; cultivate good feelings for the doll.

    Plot-representative game "Meeting the doll's girlfriends, treating them to tea"

Introduce children to dishes: teach them to name them, recognize them by the word, use them for their intended purpose;

Learn to set the table for tea drinking;

Raise the desire to take care of the doll.

D / and "Let's feed the doll with porridge"

Purpose: examining a plate, a tablespoon, napkins. Teaching cultural and hygienic skills.

"We're getting ready for dinner"

Acquaintance with the names of items of tableware, appliances, their shape, color;

Learn how to properly and beautifully set the table;

Teach dolls the culture of behavior at the table.

"Let's Treat Katya to Lunch"

Table setting for Katya's doll dinner;

Comparison of deep and shallow plates; familiarity with the names of devices and their

purpose: table and teaspoon, fork, knife.

"Katya's doll has a birthday."(We set the table for dinner and feed the dolls.)

Purpose: generalization of knowledge about tableware and food items, activation of vocabulary, coherent speech.

D / and "Dinner for three bears." ("Three bears are preparing dinner")

Purpose: clarification of the concepts "small" - "large" - "very large" in relation to items of kitchen utensils.

"The Fourth Extra"(classification of dishes according to purpose, use.)

D / and "Katin's garden"

"Bunny Gift"

What has grown in the garden.

Examining vegetables; introduce the names of some vegetables;

Learn to recognize them by name and call them yourself;

Activate the dictionary, develop coherent speech (the ability to express an idea in the form of a 3 - 4-word sentence).

Games to distinguish between items of utensils

D / and "Shop".(Purchase of food for cooking dinner. Purchase of dishes)

“Let's visit a sick doll. Let's prepare a meal for her."(sculpting rounded objects - sweets, cherries.)

"We bake pies for the doll"(sand games)

Purpose: to teach how to act with a scoop - to collect wet sand, fill molds with it, tamp the sand into molds with the back of the scoop, turn the mold over on the table, hold the sand with your hand4 knock on the bottom of the mold, remove it; feed the doll.

Actions with objects - tools. Fritters for Katya.

Purpose: - to develop an eye, coordination of movements of the right hand;

Exercise in the ability to pick up a round disk with the end of a shoulder blade;

Cultivate dexterity, dexterity, the desire to bring the matter to the end.

D / and "Let's teach the doll to wash the dishes"

Purpose: - to develop the skills to use dishes, keep them clean;

To teach to use the dishes for their intended purpose, carefully

treat her;

Name the items of utensils while feeding the doll;

Name actions (wipe, set).

Didactic game "What to eat"

Cards with the image of various products and dishes,

Children must choose the right card - what they eat with their hands

What do you eat with a spoon

What is eaten with a fork

What is eaten with a fork and knife

Thanks to everyone whose photos I used to create this game!

Rules of conduct at the table

Eat your bread carefully

This is a kitchen, not a barn.

Do not fiddle around in a chair,

Don't put your head in the pot.

Will you bake pies -

Nose, look, do not burn.

Soup eat carefully, do not spit it back.

Do not crumble bread crumbs, Do not look for cockroaches.

Drink tea without spilling. What is the big puddle?

What's the rumble? What fell? Masha dreamed at the table.

Do not feed the cutlet to the cat, but eat a little yourself.

Wipe your mouth with a tissue And do not drip on your stomach.

Spoon eat jelly and porridge, Soup, mashed potatoes and yogurt.

With a fork, you can take potatoes, meat, rice (no need for a spoon).

You can take a cake with a pen, Glazed cheese. And say thank you to everyone from whom you ate food.


by type "find a place": everyone is given pictures with products,

and a spoon, fork, etc. is placed on the floor in different places of the hall.

To the sounds of a tambourine (or claps), children (adults) move around the hall, when the sounds stop, you need to find your place.

Kiseleva Svetlana Nikolaevna

MBDOU "Child Development Center - Kindergarten No. 165"

Orenburg, Orenburg region

"Didactic games and situations for the formation of moral qualities with children of the senior and preparatory groups for school"

"WHAT IS GOOD AND WHAT IS BAD"

Target:

Teach children to distinguish good behavior from bad.

Pay attention to the fact that good behavior brings joy, health both to yourself and to the people around you, and, conversely, bad behavior can lead to misfortune and illness.

Demo material: excerpts from works of art, life facts about the good and bad behavior of a person, children, group.

Game progress:

Children use facial expressions and gestures to express their attitude to good and bad behavior (bad behavior - make an angry face, wag a finger; good - smile, nod their heads approvingly). Answer the teacher's questions.

Sample questions: “Today Serezha ate snow again. Guys, is this good or bad? Children use facial expressions and gestures to show that this is bad. What can happen to Sergei? The children answer. And so on.

"NOBIOUS ACTIONS"

Target:

To instill in children the desire to do things for the sake of other people. To form an understanding that we call an act not only heroism, but also any good deed for the sake of another person.

Material: ball.

Game progress:

Children are invited to list noble deeds in relation to girls (women) and boys (men). The teacher throws the ball into the hands of one of the players, he calls a noble deed and throws the ball to the next player at will.

For example, noble deeds for boys: to call a girl only by her first name; when meeting with a girl, be the first to say hello; give up a seat in transport; never offend a girl; protect the girl help the girl carry heavy things; when a girl gets out of the transport, you need to get out first and give her a hand; the boy must help the girl get dressed, give her coat, etc.

Noble deeds for girls: to call the boy only by name; when meeting with a boy to say hello; praise the boy for showing attention; do not offend or call the boy names, especially in the presence of other children; thank the boy for good deeds and deeds; etc.

"HOW I HELP AT HOME"

Target:

To form ideas about the household duties of women and men, girls and boys. Cultivate a desire to help people.

Material: a flower made of multi-colored cardboard, the petals are removable, inserted into the middle

Game progress:

Children take turns tearing off the petals from the flower, naming the duties that they perform in the family (watering the flowers, sweeping the floor, caring for animals, “educating” younger sisters and brothers, repairing toys, etc.). You can change the game. Let the children list the responsibilities that their mothers perform in the family, and then their fathers.

"LET'S SPEAK TO EACH OTHER COMPLIMENTS"

Target:

Material: any flower (it is better if it is not artificial, but live).

Game progress:

The teacher brings a "Magic Flower" that will help the children express their feelings. Children are invited to give a flower to any child and give him a compliment. If someone is left without attention, the teacher makes a compliment to these children.

"WISHES"

Target:

To teach children to be attentive to each other, to be able to show sympathy for children of their own and the opposite sex. To consolidate knowledge about the qualities of masculinity and femininity.

Material:

Game progress:

Children stand in a circle. Passing each other a toy, they say their wishes: “I wish you ....”

"BAG OF BAD DEEDS"

Target:

Teach children to be attentive to others, peers, loved ones. Clarify children's ideas about bad deeds and their consequences, develop the ability to express judgments.

Material: black paper blots, bag.

Game progress:

Children receive black paper blots, the teacher offers to put them in a bag, while telling what bad deeds he did today, as well as put negative emotions in this bag: anger, resentment, sadness. And when the children go for a walk, this bag is thrown away.

"POLITE WORDS"

Target:

To educate in children a culture of behavior, politeness, respect for each other, a desire to help each other.

Material: plot pictures depicting different situations: a child pushed another, a child picked up a fallen thing, a child pities another child, etc.

Game progress:

Children look at the plot pictures and voice them with polite words.

If the child finds it difficult, ask him leading questions from the picture. For example:

What is the magic word you need to say to get a friend to give you a toy?

How do you thank a person for help?

How should adults be treated? (call by name, patronymic and you).

What should you say when meeting someone?

What should you say to everyone when you go home?

What should you say when waking up in the morning, coming to kindergarten in the morning? What words can you wish each other before going to bed?

What do you say if you accidentally push or hit someone? etc.

Children should know and use in life the following words: hello, goodbye, see you soon, be kind, be kind, please, thank you, sorry, good night, etc.

"PINK OF GOOD DEED"

Target:

Encourage children to take positive actions and deeds.

Material: paper hearts, decorated box.

Game progress:

Children receive paper hearts, the teacher offers to put them in a “box of good deeds”, but at the same time the child must say that he will do good or has already done good today.

“It is very good that you are doing so many good deeds. It's always nice to see your kind attitude towards each other."

"FLOWER OF GOOD DEED"

Target:

Teach children to be attentive to others, peers, loved ones, to do good deeds for them.

Clarify children's ideas about good deeds, develop the ability to express judgments.

Encourage children to take positive actions and deeds.

To cultivate the desire to leave a “good mark” about oneself in the souls of people.

Material : a flower made of multi-colored cardboard, the petals are removable, inserted into the middle.

Game progress:

You can play the game individually with a child, you can play with a group of children. Children are invited to collect the "Flower of good deeds", for this you need to each child take a petal and say any good deeds. Children list positive actions in turn, and an adult connects the petals with the middle. When the flower is collected, the children applaud each other.

"WISHES"

Target:

To teach children to be attentive to each other, to be able to show sympathy for children of their own and the opposite sex. To consolidate knowledge about the qualities of masculinity and femininity.

Material: heart toy (any toy).

Game progress:

Children stand in a circle. Passing each other a toy, they say their wishes: “I wish you ...

"FINISH THE OFFER"

Target:

To develop the ability to understand and determine the mood and well-being of their loved ones and relatives.

Game progress:

Dad is upset because...

Mom is upset about...

Grandpa looked at me sternly because...

The younger brother burst into tears because of...

The conclusion of such a game can be questions:

What should be done to improve the mood of a loved one?

Have you ever been attentive to the mood, well-being of your relatives?

"ANTS"

Target:

Game progress:

Educator (seating the children around him): “Have any of you ever seen an anthill in the forest, inside which life is seething day and night? None of the ants sit idle, everyone is busy: someone drags needles to strengthen the home, someone cooks dinner, someone brings up children. And so all spring, and all summer. And in late autumn, when the cold comes, the ants gather together to fall asleep in their warm house. They sleep so soundly that they are not afraid of snow, blizzards, or frosts. The anthill wakes up with the onset of spring, when the first warm rays of the sun begin to break through the tols of needles. But before starting their usual working life, the ants throw a noble feast. I have such a proposal: the role of ants on a joyful day of the holiday. Let's show how the ants greet each other, rejoicing at the arrival of spring, how they talk about what they dreamed about all winter. Just remember that ants can't talk. Therefore, we will communicate with gestures. The teacher and the children act out the story with pantomime and actions, ending with a round dance and dancing.

"LIFE IN THE FOREST"

Target:

Formation of friendly relations, sympathy for others, drawing attention to the partner: his appearance, mood, actions, deeds (E. Smirnova's method).

Game progress:

Educator (sits on the carpet, seating children around him).

“Imagine that you are in a forest and speak different languages. But you need to somehow communicate with each other. How to do it? How to ask about something, how to express your benevolent attitude without uttering a word? To ask a question, how are you, clap your palm on the palm of a friend (show). To answer that everything is fine, we tilt our heads to his shoulder; want to express friendship and love - affectionately pat on the head (show). Ready?

Then they started. It's early morning, the sun is out, you've just woken up..."

The teacher unfolds the further course of the game arbitrarily, making sure that the children do not talk to each other. Communication without words excludes quarrels, disputes, contracts, etc.

"GOOD ELVES"

Target:

Formation of friendly relations, sympathy for others, drawing attention to the partner: his appearance, mood, actions, deeds (E. Smirnova's method).

Game progress:

The teacher sits on the carpet, seating the children around him.

“Once upon a time, people, fighting for survival, were forced to work day and night. Of course they were very tired. The good elves took pity on them. With the onset of night, they began to fly to people and, gently stroking them, affectionately lull them with kind words. And people fell asleep. And in the morning, full of strength, with redoubled energy, they set to work.

Now we will play the roles of ancient people and good elves. Those who sit on my right hand will play the roles of these workers, and those who are on my left will play the roles of elves. Then we will switch roles.

“So the night has come. Exhausted from fatigue, people continue to work, and good elves fly in and lull them to sleep ... "

A wordless action is played out

"CHICKS"

Target:

Formation of friendly relations, sympathy for others, drawing attention to the partner: his appearance, mood, actions, deeds (E. Smirnova's method).

Game progress:

Educator: « Do you know how chicks are born? The embryo first develops in the Shell. After the allotted time, he breaks it with his little beak and crawls out. He opens up a big, bright, unknown world, full of mysteries and surprises. Everything is new to him: flowers, grass, and shell fragments. After all, he had never seen all this. Shall we play chicks? Then we squat down and start breaking the shell. Like this! (Display) All! Smashed! Now we explore the world around us - let's get to know each other, walk around the room, smell the “objects. But keep in mind, chicks can't talk, they just squeak."

EXAMPLES OF PEDAGOGICAL SITUATIONS

1 situation:

The girl was wiping the building material with a damp cloth and accidentally spilled water from the basin. The girl was confused, and a boy comes up to her ... What will he do?

2 situation:

The children drew each on their own piece of paper, and suddenly the girl spilled paint on her friend's drawing. What happened next?

3 situation:

The girl came to kindergarten with beautiful new bows. The boy went up to her, pulled her pigtail, and she unraveled. The boy laughed and ran away. What happened next?

4 situation:

“What would mom say?” You spilled milk, stepped on someone's foot, broke a vase, offended a friend, etc. What would mom say? (children play the situation).

5 situation:

Olya made a gift to her mother. The brother ran and some of the leaves fell to the floor. Olya was ready to cry, but her brother said the magic word. Which? Olya smiled and said to her brother...

6 situation:

Grandmother sewed a dress for Katyushina's doll, but it turned out to be small. Katyusha was upset, and her grandmother asked to bring her a doll and sewed another dress. The granddaughter was happy. She…

7 situation:

Vanya was building a garage for a car. Misha asked: "And I will build with you." How would you ask a friend about it? Misha did not know how to build, and his building fell apart. He said: “I didn't break the garage on purpose…” What word was Misha supposed to say? And they started playing together.

8 situation:

Imagine that you are leaving kindergarten for home and see a boy pushing a girl into a puddle. Her shoes are wet, the bow on her head is barely holding on, and tears are streaming down her face. What would you do?

Kolos Marina Evgenievna Preschool №98

Didactic games

Table culture

"Who will name more dishes"

Purpose: to develop the speed of reaction to the question, attention; educate endurance, patience.


Game progress. The teacher names a vegetable or fruit and asks to remember a dish that can be prepared from it. The one to whom the ball is thrown must name the dish without repeating. A child who made a mistake or did not say anything misses the game. The teacher can ask some dish, and the children must remember its ingredients and agree on what component each of them will be. The leader shouts out what he wants to put in the pan, and the one who recognizes himself jumps into the circle. The next jumps in and takes the hand of the previous one. Until all the components are in the circle, the game continues. You can use hats-masks, medallions with the image of vegetables and fruits.

“What is eaten raw and what is boiled? »

Purpose: to develop phrasal speech, voluntary attention; to form the ability to listen to their comrades, to patiently wait for their turn.

Game progress. The teacher shows the children one by one vegetables and asks what can be eaten raw and what can not. Gives a sample answer: "Cucumber can be eaten raw", "Potatoes must be boiled." Then the teacher suggests clapping if the vegetable can be eaten raw, and sitting quietly if not.

"Table, cover!"

Purpose: To consolidate the skills of serving a children's table.

Game progress: participants pull out leaflets with the image of dishes for different stages of nutrition (breakfast, lunch, afternoon tea, dinner) and use planar figures to set tables.



"Let's set the table for the dolls."

Target. To teach children to set the table, to name the items needed for reference. Introduce the rules of etiquette (meeting guests, accepting gifts, inviting to the table, behavior at the table). Cultivate humane feelings and friendly relations.

Game progress:

The teacher enters the group with an elegant doll. Children examine it, name items of clothing. The teacher says that today the doll has a birthday, guests will come to her - her girlfriends. It is necessary to help the doll set the festive table (doll furniture and utensils are used).

The teacher plays the stages of activity with the children (wash hands, lay a tablecloth, put a vase of flowers, a napkin holder and a bread box in the center of the table, prepare cups and saucers for tea or plates, and lay out cutlery - spoons, forks, knives nearby). Then the episode of the meeting of the guests is played out, the puppets are seated in their places.

In order to consolidate the skills of duty, children of older preschool age can be shown subject pictures depicting the items listed above and offered to lay them out in order, determining the sequence of table setting.



"Cups and spoons"

Purpose: to introduce children to serving items (spoon, cup, plate)

"Let's teach Cheburashka to set the table"

Purpose: To teach children how to properly set the table, recognize and name serving items.

« Let's make Katya drink tea"

Purpose: To continue to introduce children to serving items, to sit correctly at the table.

"Masha has lunch"

Goal: To consolidate children's knowledge about serving items.

“We will cook porridge, we will feed Sasha”

Purpose: To teach children how to properly use a spoon.

"Feeding the Dolls"

Purpose: To develop steady attention, the ability to manipulate objects (spoon, cup, plate)

"Beautiful napkins for the three little pigs"

Goal: To continue to teach children how to use a napkin.

Games with subject pictures "Children have lunch"

Purpose: To consolidate children's knowledge of table behavior, knowledge of tableware.

    Game situation "We are preparing for dinner"

Purpose: to introduce the names of tableware, their shape, color;

Equipment: tableware items: plates (deep, shallow), mug, spoons (small, large).

The situation unfolds naturally. The teacher draws the attention of the children to the nanny who is preparing the dishes for table setting for dinner.

The teacher shows the children tableware in pairs: a deep and shallow plate, a small and large spoon, a mug. The general and distinctive signs are allocated. For example: “These plates are round. This plate is shallow, and this one is deep.

The teacher explains to the children the purpose of each item of tableware. He further explains that all these items are also called dishes. They are placed on the table to be set for dinner.

“First you need to put a bread box in the middle of the table. Place deep plates around the breadbasket. To the right of the plate you need to put a large spoon with which we will eat the soup. Place a fork next to the spoon. We will need it when we eat the second course. Between a deep plate and a breadbasket, we need to put a mug from which we will drink compote.

After the table is laid, the teacher makes a generalization: “Look, everything that is on the table is dishes. Such dishes are called tableware.

The nanny tells the children what the cook has prepared for the children's lunch today.

In his free time, the teacher organizes the game “Let's set the table for dinner for our favorite toys” with the children, during which the names of tableware items are fixed, cultural and hygienic skills, culture of behavior at the table are improved, children practice proper table setting.

    Game educational situation "Take to lunch"

Purpose: to consolidate knowledge of the names and purpose of furniture and utensils for the dining room;

To teach how to properly and beautifully set the table, the culture of behavior at the table;

To form the basis of an attentive and caring attitude towards game partners.

Equipment: doll, furniture, tableware; dinner tablecloth, tea tablecloth, table and tea napkins; apron, scarf, a pair of mittens - grips.

The children play with the doll on their own. The teacher invites the children to feed the doll. The doll sits at the table. But here's the problem: there is something out of nothing.

Children usually laugh. The doll is upset. It is necessary, together with the children, to console her: “Now we will set the table.”

It is necessary to prepare as many different dishes as possible in advance so that the children can make the right choice and set the table for breakfast, lunch or dinner, as they wish.

A scarf and an apron are put on the doll, she will help the children set the table. The teacher asks the children questions on behalf of the doll: “What should be put on the table first of all? And from what will we eat the main dish, drink compote? Sometimes the doll makes a mistake, for example, puts a cup not on a saucer, but on a plate. If the children themselves do not notice this, it is necessary to attract their attention.

Finally, everything is ready: the nanny serves food to the doll, and the teacher teaches her to sit at the table correctly, use cutlery, eat, thank for the food.

The doll may ask: “What is the spoon for? After all, it’s more convenient to eat with your hands, isn’t it, children?” And the teacher asks the children to tell the doll what to eat the first course, the second, fruits from the compote. Then the doll asks: "And what should be done after eating, children?" etc.

After the game is over, the children play on their own, invite other dolls to visit, serve a tea table, etc.

Option. Pinocchio, Cheburashka, Khryusha, and other fairy-tale characters are invited to Malvina for lunch. Children teach dolls how to properly set the table, skillfully use cutlery, etc.

Game - lesson "Let's drink Katya's doll with tea"

Didactic task:

To teach children to give tea to a doll (later other toys: a bear, a bunny, etc.)

To form the ability to consistently perform actions, name objects and actions with them;

Develop an affectionate, caring attitude towards the doll.

Material: dolls, cups, saucers, spoons, sugar bowl and teapot from the tea set, toy cookies.

Game content:

The teacher - mother sets the table for children, shows and names each action. At the first lesson, it is advisable to set a common table according to the number of children playing. An adult invites children to the table, once again clarifies what is on the table, what each item is called and what it is for, how it can be used. The teacher tells the children that at this table the children will give tea to their daughters (dolls). From behind the screen appear dolls, children

they choose them at will, sit them on their left knee and hold them with their left hands (the teacher gives a demonstration on his doll, helps each child to take the doll correctly, if such a need arises). The adult speaks to his doll and invites each child to also talk to his doll: “Now let's drink tea, Katenka.

Here I am pouring tea into a cup... put sugar... stir with a spoon... take a cookie... bite the cookie... drink tea... Take your time, the tea is hot..."

In subsequent lessons, the children themselves will give tea to the dolls, the game action is gradually becoming more complicated due to the introduction of jam into the game, etc. Where possible, speech accompaniment becomes more complicated, for example: “Do not drink tea from a spoon. Hold your cup tight. Well done, eat cookies carefully, do not crumble ... "

"Let's drink tea to the doll"

Didactic task:

Introduce the name of items from the tea service;

Exercise in the correct table setting for tea drinking (sequence of arranging appliances for tea drinking).

Equipment: tea set (saucers, cups, teapot, sugar bowl, dessert plates, cookie jar), teaspoons.

Game progress

The teacher turns to the children: “Guys, do you like it when guests come to you?” Today our favorite toys will come to visit us. Let's set the table for the guests. What will we feed them? (Tea and biscuits.)

The teacher explains to the children the sequence of arrangement of devices for tea drinking. First you need to put a vase with cookies in the middle of the table.

Saucers should be placed around the vase, and a cup should be placed on each saucer. Near

Each saucer should be put on a dessert plate. Each guest will put a cookie on the dessert plate. Place a teaspoon to the right of each saucer. Last we put the sugar bowl and teapot. They should also be placed in the middle of the table so that it is convenient for each guest to take sugar and pour tea.

Then each child is given a short instruction like: "Andrey, put the bowl of cookies in the middle of the table." All children carry out instructions, arranging tea utensils on the table. The teacher comments on their actions: "Andrey puts a vase with cookies on the table." And so on.

Which vase - big or small? (The vase is large.)

After the table is laid, the teacher summarizes the statements of the children.

Look, everything on the table is dishes. Tea is drunk from this dish. Such utensils are called "tea utensils".

In conclusion, the children sit down at the table with their favorite toys and “treat” them with tea.

After the game, the teacher invites the children to help their mother set the table for evening tea in the evening.

    Game situation: "Katya has a birthday"

Tasks:

To summarize the knowledge of children about table setting, about some food products;

To consolidate the skills of food culture, the use of tea utensils;

To cultivate the ability to be hospitable when meeting guests, rejoice at their arrival, express words of gratitude, show attention during refreshments;

Cultivate positive emotions. Develop independent initiative conversational speech of children

Equipment: toys: a doll in an elegant dress, a doll - a boy, a bear, a hare; a set of products: carrot, banana, orange, raspberry, apple; tea items.

Stroke: The teacher informs the children that Katya's doll has a birthday today and she invites all of us to visit.

Discussion: "What can I give a Katya doll?"

Children gather for a birthday, take prepared gifts with them.

Children come to visit Katya, greet warmly, give Katya their gifts. Katya thanks the children.

Educator: Look, children, how beautiful and elegant Katya is today. What is she wearing? (Children name the color of the dress, bow, shoes.)

Katya: My friends also came to my birthday party. Here they are sitting on the couch.

Educator: Let's see who came to Katya's birthday.

Children call the characters they know: a bunny - a jumper, a Mishka - Toptyzhka, a boy Kolya.

Educator: Katya wants to treat her guests. Let's seat the guests at the table.

Masha, put a bunny at the table. (The child puts the toy, and the teacher activates the speech of the other children: “Who does Masha help to sit at the table? Masha puts the bunny at the table.”)

Let's help Katya set the table. Here in the basket Katya prepared a treat for the guests (carrots, banana, orange, raspberry, apple in the basket). Let's put everything on a plate.

Children take out familiar products from the basket and answer the questions of the teacher: what is it? What colour? How can it be eaten? Do I need to remove the skin?

Then each child is given a short instruction like: “Maxim, put the bowl of cookies in the middle of the table. Inna will put saucers around the vase, and Zhenya will put a cup on each saucer. All children carry out instructions, arranging tea utensils on the table.

Educator: The table is set, the guests sat down at the table. Now they will choose their own treat.

What do you think the jumping bunny will choose?

Why do you think he will choose the carrot?

(A bunny jumper will choose a carrot because he loves it.)

This is how all products are distributed. The little bear loves berries - let's treat him to raspberries. Boy Kolya loves apples. Katya gets an orange.

Katya: Guys, you also came to visit me. I want to treat you to tea and cookies.

Children sit at the table and eat.

Then the guests thank Katya for the delicious treat.

They play the round dance game "Loaf".

Politely say goodbye.

Game - lesson "Let's feed the doll Katya lunch"

Didactic task:

To teach children to pour soup with a ladle from a pan;

To teach to feed the doll with a spoon from a deep plate, put the second in a shallow plate (pasta sticks, mugs, cutlets, etc.), drink compote;

To form elementary skills to convey the attitude towards the doll as to a child: to understand the state of the doll: wants to eat, hungry, etc.

Teach children cultural and hygienic skills that need to be performed before eating.

Material: saucepan, ladle, frying pan, spoon, fork, deep and shallow plates, cup - for each participant in the game.

It is advisable to use large play sets so that it is convenient for children to use during the game.

Game content:

The adult says that the dolls want to have dinner, they need to cook dinner and feed them.

Clarifies with the children what is needed for this. Asks questions about what each item is needed for: a stove, a saucepan, a ladle; in what dishes should soup be poured, etc. Next, the adult shows how to cook the soup on the stove: “I put the pot on the stove, the soup is cooked in it. The soup is cooked. Lid

I open it and pour the soup. Be careful, the soup is hot, do not spill. So I poured the soup into a bowl.

The teacher puts the doll on his left knee, holds it with his left hand and then acts with his right. The kids will do the same. If it is difficult for them, then you can put the doll on a chair, and by yourself, sitting or standing, as it suits you, sit nearby, acting with both hands. The teacher shows a speech pattern addressed to the doll, for example: “Eat, Katya. Keep the spoon steady...don't spill the soup, okay! Well done! She ate everything."

After demonstrating the game action, the children are given plates, pots, plates, spoons, ladles; the name and purpose of these objects is clarified along the way; the play action is performed by the children themselves.

If necessary, the teacher helps the children.

If this stage did not cause difficulties for children, you can continue the lesson by feeding the doll with the second course. Or this is done in a separate lesson, and then combined into a single chain of game actions.

The teacher gives examples of actions and speech accompaniment: “Well done, Katya, she ate soup well. Now I'll give you the second one. Here is the frying pan. On it cutlets and pasta ("pretend"). I put the cutlet and pasta in a small plate. Take a fork, eat a cutlet and pasta. Take a cup ... hold tight ... drink compote! If the children want to feed their “children” second, then they ask for everything they need: a frying pan, a small plate, a fork, and then a cup for compote, figuring out along the way what each item is for.

When the children have learned to feed the dolls with dinner and the play actions do not cause difficulties, you can complicate the game by introducing new “products”: small red squares - meat for soup, plastic small vegetables for soup and fruits for compote, etc. depending on the available material and the imagination of both the teacher and the children.

The complication is due to the connection of chains of different game actions: washing hands and having lunch; lunch and washing dishes; going to the grocery store, cooking dinner and feeding the dolls. At first, an adult works as a seller in the “store”, he prompts and directs the actions of children:

Here, buy eggs (yellow or white balls, ovals), fry in a frying pan along with cutlets ”or“ Buy a potato, here it is. Peel and put in a pot along with carrots and meat, it will be an excellent soup.

Later you will add "saltcellar", "grater", "knives", etc. Children themselves will offer more and more new details of the game, if played with them systematically and with love.

Games and exercises aimed at developing fine motor skills of the hands, contributing to the successful development of self-service skills and cultural and hygienic skills.

Formation of the ability to independently use a knife

"Let's feed the animals with salad"

Target:

To consolidate the skill of proper eating - to hold the spoon correctly (with three fingers - forefinger, middle, large);

Cut plasticine vegetables with a plastic knife;

Stir the salad in a bowl with a large spoon; feed the dolls salad.

Vocabulary: cucumber, tomato, onion; salad bowl, spoon; I hold, cut, mix, feed.

Equipment: toy animals; plasticine vegetables, plastic knife, fork.

How to play: bring a beautifully decorated box and invite the child to see what is in it (toy animals). Say: “The animals came to visit you from the forest.

The forest is now cold and hungry. We should give them something to eat." Invite your child to make a vegetable salad and treat the animals.

Rhyme: I don't miss you today

I treat everyone with a salad.

Animals sit on a stump

And they eat my salad.

The child must prepare a "salad":

cut plasticine vegetables;

put them in a salad bowl;

In a circular motion, mix the salad in a salad bowl with a large spoon;

put a salad with a large spoon for each guest on a plate;

· Treat the animals with a salad.

"Tea for dolls"

Target:

To consolidate the skills of using a cup - hold the cup by the handle;

Enrich play activities - teach dolls to drink tea from a cup;

To consolidate the knowledge of the “tea ceremony”: boil water, brew tea, pour boiling water into a cup and tea leaves.

Dictionary: tea, boiling water, tea leaves, cup, teapot; pour, brew, treat; hot, strong, delicious.

Equipment: toy tea set, doll.

Game progress: place a tea set in front of the child.

Look at the utensils together. Ask the child to name each item.

Show the doll, say that the doll came to visit the child, and it is customary to treat guests.

Rhyme: I invite Tanya to visit,

I treat you to tea with a bun.

Drink, Tanya, tea!

Drink and don't be bored!

Invite the child to make tea (put a mnemonic card in front of him with drawings depicting the sequence of actions when making tea). When the tea is ready, invite the child to drink the dolls and adults playing with him.

Games and exercises aimed at developing the habit of eating

D / and "Feeding the Doll"

Target:

Teach the simplest actions with plot toys (feeding), instill hygiene skills;

Induce speech activity; cultivate good feelings for the doll.

Plot-representative game "Meeting the doll's girlfriends, treating them to tea"

Target:

Introduce children to dishes: teach them to name them, recognize them by the word, use them for their intended purpose;

Learn to set the table for tea drinking;

Raise the desire to take care of the doll.

D / and "Let's feed the doll with porridge"

Purpose: examining a plate, a tablespoon, napkins. Teaching cultural and hygienic skills.

"We're getting ready for dinner"

Target:

Acquaintance with the names of items of tableware, appliances, their shape, color;

Learn how to properly and beautifully set the table;

Teach dolls the culture of behavior at the table.

"Let's Treat Katya to Lunch"

Target:

Table setting for Katya's doll dinner;

Comparison of deep and shallow plates; familiarity with the names of devices and their

purpose: table and teaspoon, fork, knife.

"Katya's doll has a birthday."(We set the table for dinner and feed the dolls.)

Purpose: generalization of knowledge about tableware and food items, activation of vocabulary, coherent speech.

D / and "Dinner for three bears." ("Three bears are preparing dinner")

Purpose: clarification of the concepts "small" - "large" - "very large" in relation to items of kitchen utensils.

"The Fourth Extra"(classification of dishes according to purpose, use.)

D / and "Katin's garden"

"Bunny Gift"

What has grown in the garden.

Target:

Examining vegetables; introduce the names of some vegetables;

Learn to recognize them by name and call them yourself;

Activate the dictionary, develop coherent speech (the ability to express an idea in the form of a 3 - 4-word sentence).

Games to distinguish between items of utensils

D / and "Shop".(Purchase of food for cooking dinner. Purchase of dishes)

“Let's visit a sick doll. Let's prepare a meal for her."(sculpting rounded objects - sweets, cherries.)

"We bake pies for the doll"(sand games)

Purpose: to teach how to act with a scoop - to collect wet sand, fill molds with it, tamp the sand into molds with the back of the scoop, turn the mold over on the table, hold the sand with your hand4 knock on the bottom of the mold, remove it; feed the doll.

Actions with objects - tools. Fritters for Katya.

Purpose: - to develop an eye, coordination of movements of the right hand;

Exercise in the ability to pick up a round disk with the end of a shoulder blade;

Cultivate dexterity, dexterity, the desire to bring the matter to the end.

D / and "Let's teach the doll to wash the dishes"

Purpose: - to develop the skills to use dishes, keep them clean;

To teach to use the dishes for their intended purpose, carefully

treat her;

Name the items of utensils while feeding the doll;

Name actions (wipe, set).

Didactic game "What to eat"

Cards with the image of various products and dishes,

Children must choose the right card - what they eat with their hands

What do you eat with a spoon

What is eaten with a fork

What is eaten with a fork and knife

Thanks to everyone whose photos I used to create this game!

Rules of conduct at the table

Eat your bread carefully

This is a kitchen, not a barn.

Do not fiddle around in a chair,

Don't put your head in the pot.

Will you bake pies -

Nose, look, do not burn.

Soup eat carefully, do not spit it back.

Do not crumble bread crumbs, Do not look for cockroaches.

Drink tea without spilling. What is the big puddle?

What's the rumble? What fell? Masha dreamed at the table.

Do not feed the cutlet to the cat, but eat a little yourself.

Wipe your mouth with a tissue And do not drip on your stomach.

Spoon eat jelly and porridge, Soup, mashed potatoes and yogurt.

With a fork, you can take potatoes, meat, rice (no need for a spoon).

You can take a cake with a pen, Glazed cheese. And say thank you to everyone from whom you ate food.


by type "find a place": everyone is given pictures with products,

and a spoon, fork, etc. is placed on the floor in different places of the hall.

To the sounds of a tambourine (or claps), children (adults) move around the hall, when the sounds stop, you need to find your place.